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Ludonarrative dissonance

Ludonarrative Dissonance
5 minute read

Last of Us Director On Ludonarrative Dissonance In Games

In an interview with gamesindustry.biz, former Naughty Dog director Bruce Straley spoke about a concept that has intrigued game theorists for some time. “Ludonarrative dissonance” (something we have covered in an article before) is defined as the disconnect between the […]

Ludonarrative Dissonance
9 minute read

What Is Ludonarrative Dissonance, And Does It Matter?

We’ve all seen it before. Our game stars a charismatic protagonist, one that could generally be described as a good person. In the cut-scenes or dialogue they are largely a moral figure, one that we are comfortable playing as. However, […]